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06-07-08 / 01:25 : Dark Forces JKA mod demo 3 / DarkXL (cjed) | The Dark Forces mod for Jedi Knight Academy, whose second demo had been released a year ago (included the first 3 levels of the original 14 levels game, that were fully reworked), is now available as final version (480Mo)... however it only features the first 6 levels (not the full 14 levels as originally planned). No future version is announced.
Through the site DF-21 we can discover the project DarkXL, that is a full rewrite of Windows DF engine code to support 3D acceleration and high resolution (see screenshots in the thread). It uses the original game data files and so it will work will all original levels (14) and mods. A second version (extended) will add new features : real-time lighting, slopes, dual adjoins, vertical adjoins, better model support (md2 and/or md3) and more.. There is to consider that the mac version of Dark Forces was still really enhanced compared with the PC version (provided twice the PC version resolution). The DarkXL developer seems ok for allowing someone to make an OSX port.
Update : the original team indeed seems to have stopped the work on DF mod. Their final version only includes the first 6 levels, however they also provide all their remaining resources (extras_dfmod_2008.zip), as well as a near completed level (8. Robotics Construction Facility). Moreover a new moders team have taken the materials and work since March, Dark Forces Mod, Part 2 : we can see the development state of the 8 remaining levels when they took them, and see their progress on their blog (also some screenshots).
About the Jedi Knight mod for JKA (df2mod), a conversion tool has been done (can convert JK .jkl map files to JKA .map files - Quake3/Radiant format), but the main work (textures recreation) has yet to be done. For that purpose they created a thread recently.
| | Comments | The installation process on OSX requires to copy the full content of the archive folder (build.pk3 and all files at the same level) into user/Library/Application Support/Jedi Academy/base folder. There is a bug in the first level (Secret Base) : sky rendering with the Radeon 9000 pro (probably also with other cards) is replaced by big colored squares, whatever settings used in the jaconfig.cfg file (fast sky off, dynamic and volumetric lightning off or on, etc.) (submitted at 08-30-08, 23:26 by cjed) | Write a comment | |
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