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08-27-07 / 11:23 PM : MacGlide 0.13b1 (cjed)
A new version of MacGlide is available at Macgamefiles. This shared library allows to emulate a 3dfx Voodoo card, by mapping Glide calls to OpenGL instructions, and then to play old games such as Carmageddon, Myth, etc.
And a little tip to run Driver game !
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08-24-07 / 12:18 AM : Kotf : The six Star Wars episodes on a MOD (cjed)
The site Knights Of The Force (kotf) has been working since 2003 on a MOD for Jedi Knight : Academy aimed at recreating the six Star Wars episodes ! The whole weights 2 Gb and will be downloadable in a few days (as two 1 Gb parts), as the team is finalizing the install scripts. Screenshots and a teaser are available.
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08-22-07 / 10:43 PM : MAME OS X 0.118 (cjed)
A new version (0.118) of MAME OSX is available at Macgamefiles. Besides a revamped settings interface and synchro with Mame 0.118 base code, it brings support for multiple simultaneus keyboards and mice.
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08-20-07 / 06:30 PM : Jedi Knight Mod for JK Academy (cjed)
A Jedi Knight (DF2) mod for Jedi Knight: Academy is also in development. It is aimed at recreating the whole 21 levels of the original game. Some screenshots are available here. The project was started 3 years ago (texturing at first) and the work on the levels is making progress since 2 years.
A feeling that I found on the description page and that I share :

"...the levels were huge and very well designed—take a look at the Nar Shadda maps, for example. You just don’t get that sense of sheer immense height and scale from any of the levels in JO or JA

I have always thought that the reason is the JK engine, as the later Quake 3 engine used for the following titles (JK2 Outcast and JK Academy) didn't succeed in rendering perspectives. .

We also learn that a petition has been opened to ask LucasArts for releasing the source code of the JK engine, for free to the community.
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08-19-07 / 12:24 PM : RC Helicopter Simulator 2.0 (cjed)
RC Helicopter Simulator 2.0, now available as an universal binary, is a simulation game that is evolving since the first versions of OSX (10.1). Controls can be triggered from the keyboard, a joystick, or even from a real radio-transmitter. That is here at macgamefiles.
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08-19-07 / 12:20 PM : New EA games released at Apple Store (cjed)
EA finally released its new 4 recent games at the Apple Store : Harry Potter and the Order of the Phoenix, Need for Speed Carbon, Battlefield 2142 and Command & Conquer Tiberium Wars. These porting are based on Cider, and the lack of communication from EA these last weeks put some bad feeling on that solution.
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08-18-07 / 12:22 AM : Sierra : games musics available (cjed)
The site Quest Studio provides musics of old Sierra games from 80s and 90s, in uncompressed audio format and Midifiles (GM and sysex for Roland MT32). The Roland D20 could load MT32 system exclusive messages, but I had to rework them for Space Quest 3 (see this thread).
The result was then stunning with the D20 (sound effects, instruments) and contributed to enhance greatly the ambience (notably the music at the Monolith Burger...)
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08-17-07 / 10:52 PM : All about Dark Forces (cjed)
Dark Forces showed on mac stunning performances (notably compared with Marathon), it was even completely smooth on a LC475 (68040 at 25 Mhz) in 640*400 resolution, and used System 7.5 Thread Manager.
Aaron Giles, well known on mac for his work on MacMame, did the port of DF on mac at LucasArts, and succeeded to reduce the required memory to 4,5 Mo (8 Mo on PC), thanks to an optimized swap system. He also enhanced the graphic resolution up to 640*480 (only 320*200 in the PC version...), and even provided a high resolution mode for PowerPC only. The mac had to manage the music tracks through QuickTime Midi instruments.

Byte magazine published an article on the game creation history and on the Dark Forces engine. Aaron then joined Connectix to work on Virtual PC 3, and later on VGS... and finally was hired by Microsoft when they buyed the company. Meanwhile Apple shipped MacOSX...

A DF mod for Jedi Knight : Academy can be downloaded (second demo). It includes the first 3 levels of DF ported to the modern engine. The third demo of the mod will include the first 6 levels (from 14 in the original game). A stunning video is available here.
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08-16-07 / 10:23 PM : Cider interview about piracy (cjed)
Macworld provides an interview of Transgaming about Cider use as a game piracy tool to run PC games that aren't supported yet with shipped ciderized games.
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08-15-07 / 01:46 PM : Doom on iPhone (cjed)
The porting of doom on iPhone makes progress. The sound isn't supported yet, as the controls (so only the demo mode is usable). In fact the iphone doesn't onboard keys, so the developper has to think about virtual controls, as he did previously for his NES emulator port on the iPhone. A wiki has been opened for ideas posting.
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08-15-07 / 01:40 PM : Ratatouille demo (cjed)
A demo of the game Ratatouille is available... for PC only at this time (or on mac through BootCamp or virtualization systems). This time the game derived from the stunning movie seems great. The full game is hybrid (PC & Mac) and can be found here.
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08-15-07 / 01:36 PM : Id Software interview : Quake0 & next Quake (cjed)
An interview of Id Software at gameriot.com gives some new informations about Quake Zero (internet) project and next Quake (based on new id Tech 5 engine).
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08-08-07 / 07:09 PM : Radeon HD 2600 Pro vs NVidia (cjed)
Presence PC site provides a comparison of new Radeon Mobility cards (HD 2600 Pro from the new imac, and the more powerful HD2600 XT) with NVidia 8600 GT and 8600 GTS.
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08-06-07 / 06:08 PM : Quake0 / HD Rage developer walkthrough (cjed)
Shacknews provides a new video from QuakeCon, HD Rage developer walkthrough (443 Mb). A non HD video (but full length, 50 minutes+) is also downloadable (849 Mb).
id Software also announced the development of a new free version of Quake 3 playable through a web browser (Quake 0), and a Quake game that will use the new id Tech 5 engine.
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08-04-07 / 02:35 PM : Id Software Rage Trailer (cjed)
Id Software presented its new game, Rage, based upon their new 3D engine version, the iD Tech 5 (the game will be available for Mac, PC and consoles). An HD trailer can be downloaded at ici FileShack. Through the download link we can get the file immediately (without requiring an account) at 50 kb/s, or create an account (free) and get it at a faster 500 kb/s (68 Mb size).
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08-04-07 / 02:27 PM : Star Wars: Empire at War review (cjed)
Macworld provides a review of Star Wars: Empire at War. They liked it but the game is Intel mac only.
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08-04-07 / 02:25 PM : StuntMANIA!Pro 1.1.1 (cjed)
StuntMANIA!Pro 1.1.1 is a stunt car driving game. A demo can be downloaded at macgamesfiles. Controls are not very easy to manage, but graphics are original.
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08-02-07 / 12:09 AM : Cider cracked (cjed)
A video at Google Video presents an Intel imac running various PC games through the Cider version shipped with X3 reunion. Then games such as Collin Mac rae 2005, GTA San Andrea, Richard Burns Rally, GTR 2, Far Cry, or Hitman contract, work whereas no offical ports exist yet.
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